265. Delays

Time lags between cause and effect. Critical for explaining oscillation and instability in feedback systems.

265.1. Three kinds

Material delays: physical movement / transformation takes time (shipping, manufacturing, aging).

Information delays: perception / measurement lags (reporting, accounting cycles).

Decision delays: time between observing data and acting (administrative).

265.2. Pipeline (pure) delay

Constant time lag :

Output is just input shifted by . Variance preserved.

265.3. First-order exponential delay

A stock holds material in transit; outflow rate is . Mean delay , but each unit’s transit time is random (exponentially distributed). High variance.

265.4. Higher-order Erlang delays

Cascade first-order delays in series, each of length :

Output = .

The impulse response is Erlang-distributed: mean , variance . As , variance and the cascade approaches a pure pipeline delay.

Behavior
1 Pure first-order (high variance, smooth)
3 Visible peak, moderate spread (typical SD default)
10 Tight pulse, low variance
Pipeline delay (no spread)

In Vensim: DELAY1 (order 1), DELAY3 (order 3), DELAYN (order n).

265.5. Why delays drive oscillation

Imagine a thermostat that responds late. The room overheats; the system finally responds, cooling too much; oscillation. The delay turns a balancing loop into an oscillator.

Generic structure:

When delay, smooth approach. When delay, oscillation. When delay, instability.

265.6. Common SD examples

265.7. See also